Dimensional Doors - Minecraft

Let me tell you, the dimensional doors mod for minecraft is enticing, scary, annoying, useful and creepy as fuck. 

Install at your own peril. Enjoy the joys it can bring, and the nightmares.

asker

offendedasian asked: how well do interceptors fare in null and lowsec? planning to do long distance travel in nullsec for the first time.

tezzeretseeking:

randomgamerblog:

Fitting for travel, VERY well. Use eft or a similar program to ensure your align time is below 2 seconds. That’s enough to ensure only a smartbombing battleship can catch you.

For combat, the Malediction and Crow obviously do well with kiting missiles. The other ceptors have their places for damage and tackling, though in the FW scene they’re not really seen outside of gangs. A solo interceptor will struggle to get a fight and is expensive to lose if caught by a well placed scrambler.

I heard somewhere that one of the interceptors (crow, I think) can fit a mse plus less than two second align, making it harder to smartbomb. I haven’t checked it in pyfa, but if it’s true that’d be a great help

The Ares can fit for 2s align, T2 MSE and still have 176m^3 cargo from cargo mods/rigs. With a meta-4 MSE, it has room to fit a cyno as well, though you’ll need to drop cargo or use implants in order to fit literally anything else.

The Malediction needs all its lows to get below 2 second align without implants, but it can also fit a meta-4 MSE, two T2 warp disruptors AND a cyno, all with 141 cargo.

A crow can get exactly 2s align with pure agility mods and rigs, so it’d likely need implants to be completely safe. Not the perfect choice I’ll be honest.

A stilletto almost suffers the same fate as the crow (only 3 low slots does that to you) but can get under 2s align. Its cargo is only 110 though at max with this align time and has much lower PG.

asker

offendedasian asked: how well do interceptors fare in null and lowsec? planning to do long distance travel in nullsec for the first time.

Fitting for travel, VERY well. Use eft or a similar program to ensure your align time is below 2 seconds. That’s enough to ensure only a smartbombing battleship can catch you.

For combat, the Malediction and Crow obviously do well with kiting missiles. The other ceptors have their places for damage and tackling, though in the FW scene they’re not really seen outside of gangs. A solo interceptor will struggle to get a fight and is expensive to lose if caught by a well placed scrambler.

asker

zachrilege asked: I love hearing about your lowsec adventures. I have been wanting to get in on faction warfare for a while now. Fly safe o7

Glad you enjoy reading them :)

Don’t hold back, leap right in! If you’re worried about standings, a suitable character isn’t too expensive on the character bazaar forums, so you can ride in with a same-account alt.

Good purchase

There are a great many ways to travel around low sec, but not all of them will keep you alive.

I heard report of a gate camp on a pipeline gate, the two routes around it both being long, one through enemy high sec, the other through a LOT of extra low sec. Nursery rhymes involving bear hunts come to mind.

Thankfully, I was prepared for this. Sort of. Cloak + mwd can evade a lot of difficulties. As I enter the accursed system, the local channel is utterly filled with criminal types - CODE. in fact - and they notice me immediately. 

I believe the outbursts in local were best described by one person as “a bunch of mouthbreathers.” It’s the kind of ironically, soft worded insult that still manages to ruffle some feathers.

As I slam into their camp, a few ships follow through the gate to attempt to catch me on the other side. An ishtar is a valuable prize after all.

But alas, they didn’t even anticipate the cloak+mwd, their interceptor failing to chase me in the appropriate manner and I speed off towards my goal, untouched.

That said, I am not one to push my luck, and for the return trip I took the long way home. 

(Also, gallente FW missions can continue to go screw themselves. You have NO idea the difficulty I had with one, thanks to an armor fit with anemic dps and an NPC with ridiculous regen AND neut+ecm. Too fast for my ogres to keep in optimal, had to use wardens which only just had enough dps, such that if one missed consistently, I would fail to break him!)

Just my luck

Gallente FW missions are such bullshit. Stupid piece of fricking…

On that note, I decided I had to switch ship, and the one I wanted happened to be in a system just next door with most of the modules. The rest were but two jumps away.

I buy the majority that I need, fitting a couple from the old ship, and undock into 3 pirates.

DOCK!

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Wings of Valor 2.0

kr-studios:

randomgamerblog:

kr-studios:

randomgamerblog:

Short and sweet, following the fall of Ladistier today, the Gallente Militia has wiped out ALL CALDARI SYSTEMS.

Gallente have total control of their Faction Warfare zone. 

Caldari… you barely tried, but who can blame you? Such overwhelming force; allied, organized, determined. 

Viva la Gallenté!

WOW. Was that only on one region though?

Nope. Gallente have full dominance of all FW systems (101 systems total) in Black Rise, The Citadel, Placid, Verge Vendor and Essence regions.

Have a look here for the full map.

Wow. So does CCP have a contingency plan to stop FW becoming dull AF?

None are needed. The caldari will push back sooner or later, and the Gal Mil has multiple plans to deal with the lack of contest if that should occur. We have super lucrative FW missions for money, pirates to fight, some are even considering building up a militia force to start taking on the pirate inhabitants, kicking out their assets too. 

Perunga, a notable FC from C.Q.B, has called for a push into capital size ships for those he leads, ready to take on pirate installations and make their impact on the warzone reduced.

The nature of war is to fight towards a victory condition, a condition which, upon being realized, brings about a period of peace/stability. It’ll take a new “war” from the Caldari for the warzone to drop down again, and it will happen soon enough. Perhaps the recent kerfuffle with TEST in HERO will bring them back to fighting for the caldari.

Wings of Valor 2.0

kr-studios:

randomgamerblog:

Short and sweet, following the fall of Ladistier today, the Gallente Militia has wiped out ALL CALDARI SYSTEMS.

Gallente have total control of their Faction Warfare zone. 

Caldari… you barely tried, but who can blame you? Such overwhelming force; allied, organized, determined. 

Viva la Gallenté!

WOW. Was that only on one region though?

Nope. Gallente have full dominance of all FW systems (101 systems total) in Black Rise, The Citadel, Placid, Verge Vendor and Essence regions.

Have a look here for the full map.

Wings of Valor 2.0

Short and sweet, following the fall of Ladistier today, the Gallente Militia has wiped out ALL CALDARI SYSTEMS.

Gallente have total control of their Faction Warfare zone. 

Caldari… you barely tried, but who can blame you? Such overwhelming force; allied, organized, determined. 

Viva la Gallenté!

SomerBLINK CLOSED!

https://cogdev.net/blink/

Seemingly of their own volition, SomerBLINK is now closed indefinitely. 

This follows a recent string of allegations involving RMT, not the first time that SomerBLINK has been involved in skirting the rules, compounded with the prizes and gifts they have received with time.

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That moment when…

The boyfriend comes round, sees Eve and insists on keeping it open and doing stuff. Happened to be in a FW fleet that was in the process of taking Asakai (not sure on the outcome of that, we were attacked 3/4 of the way into the bash by an AF and Inty fleet and then I had to depart).

That moment when, after showing him that and some videos, he says he wants to join up and play it with me.

squee!

New Player Experience: Video Review Progress

I recently decided to roll a new character and take them through the tutorials in order to discover more about how newbros find out about what to do in the game. 

These videos will be split by agent AND I will produce a summary video on top of all of these (considering the inital two videos, for Aura and Military Career Agent are both in excess of an hour per video).

After the first video, I encountered a newbie asking for some help and direction in corp chat. Upon convoing them, these were our opening words.

Aries  > Hello
Me > Hello, having problems?
Aries > Not problems but more over what really is it that i can do other than just mine rocks
Aries > All i know is how to ward[sic], mine, and attack drones

I am happy to state this person now knows significantly more about the game, or at least I told them a lot more, and gave them some guidance around how to do more than mining. They had read the r/eve subreddit and had discovered mining was not a brilliant career but didn’t know what else to do. This is a newbie, 24 hours old at this point, having the drive to check multiple sources for help in this overwhelming game.

How many people have that kind of commitment on the trial of a game, I wonder.

I hopefully will be able to get in contact with this player at a later date to see how they are progressing. They told me they wanted to pursue a more pirate oriented career and I directed them to a number of high profile groups in various regions of space who could accommodate the rookie on that journey.

During the second video, I found something devastatingly painful. The military career literally suggests using both an armor AND shield repairer on the same ship - not only that, the shield modules given are all civilian. This is for a gallente character. CCP, what are you doing??

To top it off, the player is given a Tristan as a second ship, following the Atron, along with a gunnery skill book. Yeah…. the Tristan is not a gunnery ship primarily and certainly not a ship I’d expect a tutorial running newbie to be using to any good level. 

I feel my final review of the New Player Experience is going to be scathing. it is much improved from the past, including when I started, but there is still MUCH to be desired.

The Supercarrier Reimagined

The role of supercapitals in today’s eve is a VERY big point of contention. Many are citing supercarriers as the reason for the stagnation of null sec, especially sov nullsec. A vocal number of people are of the opinion that supercarriers should never have been introduced, while some go so far as to say they should be removed entirely, with more conservative opinions being to adjust or reduce their capability. 

Below, I’d like to suggest a series of adjustments that could potentially even out the supercarrier nature.

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The Supercarrier Reimagined (Teaser)

I should hopefully be soon posting a larger piece on a series of possible adjustments to supercarriers that could reinvigorate the state of the game and their usage.

Watch this space (well, the blog, I won’t edit this post) for more details.